White to move

Piece values and exchanges

Rules · Lesson 10 of 18

What it’s about

  1. Guidelines: pawn 1, knight and bishop about 3, rook 5, queen 9. The king has no exchange value.
  2. Count the whole capture sequence: what do you give up and what do you receive? King safety and mate can matter more than material. An equal exchange is not automatically good or bad.
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